AMORINA TABERA
GAME DESIGNER
SUMMARY
Hello! I'm Amorina, a game programmer and designer from Florida. I've been studying coding since 2016 when I started out as a Computer Engineer major before shifting gears and programming for games instead. I've been working in mostly Unity in C# and Unreal Blueprints since 2020. My most recent work is Frostbitten, a senior level workshop project with a team of 15 at the University of Central Florida. I graduated in May with a Bachelor of Arts degree in Digital Media - Game Design as well as a minor in Computer Science and Music.
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I have worked on a variety of programming areas from AI, mechanics, world interactions and UI programming. I was generally the only programmer in many school group projects and have developed games using Unity 2d/3d and Unreal. I hope however to specialize in programming tools and physics for world interaction and mechanics.

LET'S PLAY!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS